Forgotten Anubis

This character concept is inspired by reading American Gods, King Conan and Immortan Joe from Mad Max. I love the idea of an aged or long forgotten king or deity, past their prime yet still at their core a flicker of their strength.

This rendition of Anubis and environment are created for real-time and I used a PBR pipeline from Zbrush, Topogun, Maya and ending in Substance Painter before rendering in Redshift.

Texture sheet breakdown of the fabrics.

Texture sheet breakdown of the fabrics.

Texture sheet breakdown of the metals.

Texture sheet breakdown of the metals.

Texture sheet breakdown of the skin.

Texture sheet breakdown of the skin.

Wireframe in orthographic view, ready for texture!

Wireframe in orthographic view, ready for texture!

Quick head ideation to lock in the concept.

Quick head ideation to lock in the concept.

The initial reference board to get me started, I usually begin this stage after I have a new prompt.

The initial reference board to get me started, I usually begin this stage after I have a new prompt.